An E-commerce Giant Has Registered a Patent That Would Allow Users to Exchange Consumed Content, Apps and Digital Objects. So Far, No Company Has Made a Similar Proposal. On the Contrary, Digital Content Development Platforms Such as Amazon Have Chosen a Development Model Based on Respecting Originality and Promoting Creativity. In Fact, Apps and Video Games Often Have Blocking Systems in Place When They Detect That They Are Being Used on Multiple Computers. However, Experts Assert That Despite E-commerce Giants Proposing the Benefits of Reusing Digital Goods.
But the Patent Will Not Satisfy the Editors and Creators of This Content. Bill Rosenblatt, a Consultant to Wired Magazine, Said From the Second, Third or Fourth Sale With Creators, Publishers, Record Labels and Movie Studios, It Will This Patent Will Be Difficult to Mobile Lead Advance. The Closest Thing to Amazon's Proposal Today is a Lending System for E-books Purchased in Its Store, in Which the Original Purchaser's Access to a Digital Copy is Limited to Just Days, So That Once That Period Has Passed, the Copy Disappears From the Borrower's Device. But Now.

Amazon Wants to Go a Step Further and Create a Model for Buying and Selling Digital Content Between Consumers, Managing It Through Its Platform and Charging a Percentage of the Transaction Fees. The Advantage of This Business Model is That, Since Books Are Digital Goods, They Are Indistinguishable From New Copies and Allow Access to Content That, Although Not Up to Date, is Available at a Lower Price. Obvious Reduction. This Way, Once the Purchase and Sale Are Completed.